Microbes

Microbes is designed for the GRAIL/CAREN system, it challenges patients to adjust their walking pattern in gamified environment. The player controls a microbe that follows the player's position on the treadmill.
Different stages and difficulty levels introduce mechanics like dodging obstacles, speeding up or slowing down, holding specific positions on the belt, stepping stones, and stepping over objects. The game is played on the GRAIL/CAREN with the curved screen setup, which adds a strong sense of immersion.
I was responsible for the game design and the entire visual pipeline: from moodboards through prototyping and asset creation, to Unity implementation, shaders, animations, VFX and UI.

Microbes hero image