About me

Creative 3D artist with more than 15 years of experience in creating digital content for interactive applications and games. The work experience allows me to oversee the visual process from the initial concept to finished applications - this process includes visual style direction, asset creation, implementation, and polishing. Proficient in creating 3D models, VFX and shader-based effects with close collaboration with developers, designers, and domain experts in bringing immersive experiences to life.

Specializations

  • Game asset creation
  • Product rendering
  • Real-time 3D visualization
  • Technical art & shaders
  • Interactive applications
  • VFX for games

Tools & Pipelines

  • Unity3D
  • Unreal Engine
  • Autodesk Maya
  • Blender
  • Pixologic Zbrush
  • Substance Painter
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Premiere Pro
  • Fusion360
  • Affinity
  • AI-assisted workflows

Languages

  • Dutch - Native
  • English - Fluent