Cubes

The Cube Environment is a 3D scene created in Unreal Engine 4, inspired by the film The Cube.
The project explores how a minimal set of modular assets can be leveraged to build a vast, ever-changing
environment. Each interconnected room presents a different atmosphere or puzzle element, achieved through
use of shaders, lighting variations, and subtle prop and VFX adjustments.
The base room was designed as a flexible template - by tweaking materials, colors, and lighting, entirely
new moods and identities emerge without the need for additional geometry. This approach demonstrates
efficient scene design, technical art direction, and an understanding of how repetition can be used as
an advantage.
Developed as a solo student project at HKU, "Cubes" serves as both a technical and artistic showcase -
focusing on worldbuilding, modular environment design, and visual storytelling through light and material.

Cubes hero image